Card Distribution Progress
Live vs Expected card counts per group
Game Cards
Laundry Load
Fold it now, feel better later.
Type: unit
Cost: —
Attack: —
Health: —
Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"effort","amount":2}}]
Flags: —
Prompt:
Bottle Wash
Clean bottles are a small victory.
Type: unit
Cost: —
Attack: —
Health: —
Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"effort","amount":1}},{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"care_points","amount":1}}]
Flags: —
Prompt:
Quick Nap
A brief reset restores patience.
Type: event
Cost: —
Effects: [{"effect_key":"heal_self","trigger":"on_play","parameters":{"amount":2,"tracker":"patience"}}]
Flags: —
Prompt:
Baby Check
Check, breathe, continue.
Type: unit
Cost: —
Attack: —
Health: —
Effects: [{"effect_key":"draw_n_cards_to_self","trigger":"on_play","parameters":{"amount":1}}]
Flags: —
Prompt:
Shared Calendar
A visible plan prevents one more crisis.
Type: structure
Cost: —
Defence: —
Passive / Activated Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"at_start_of_turn","parameters":{"resource_type":"effort","amount":1}}]
Flags: —
Prompt:
Kind Word
A little kindness keeps the shift moving.
Type: event
Cost: —
Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"care_points","amount":1}}]
Flags: —
Prompt:
Create a New Card
Use AI to generate a new card for this deck based on the game context.
Create card manually