Default Game Styles

Card Distribution Progress

Live vs Expected card counts per group

Type Distribution
Ratio of cards by root type (unit, event, …).
25%
25%
25%
25%
Total: 0%
Strength Distribution
Power curve for the deck.
5%
25%
40%
20%
10%
Total: 0%
Has Effects Distribution
Percentage of cards that contain at least one effect.
70%
30%
Total: 0%
Mechanic Distribution
Frequency of each enabled effect-type among cards WITH effects.
12%
12%
12%
12%
12%
12%
12%
16%
Total: 0%
Game Cards
Card Image

Laundry Load

Fold it now, feel better later.

Type: unit

Cost:

Attack:

Health:

Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"effort","amount":2}}]

Flags:

Prompt:

Edit
Card Image

Bottle Wash

Clean bottles are a small victory.

Type: unit

Cost:

Attack:

Health:

Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"effort","amount":1}},{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"care_points","amount":1}}]

Flags:

Prompt:

Edit
Card Image

Quick Nap

A brief reset restores patience.

Type: event

Cost:

Effects: [{"effect_key":"heal_self","trigger":"on_play","parameters":{"amount":2,"tracker":"patience"}}]

Flags:

Prompt:

Edit
Card Image

Baby Check

Check, breathe, continue.

Type: unit

Cost:

Attack:

Health:

Effects: [{"effect_key":"draw_n_cards_to_self","trigger":"on_play","parameters":{"amount":1}}]

Flags:

Prompt:

Edit
Card Image

Shared Calendar

A visible plan prevents one more crisis.

Type: structure

Cost:

Defence:

Passive / Activated Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"at_start_of_turn","parameters":{"resource_type":"effort","amount":1}}]

Flags:

Prompt:

Edit
Card Image

Kind Word

A little kindness keeps the shift moving.

Type: event

Cost:

Effects: [{"effect_key":"gain_n_resource_to_self","trigger":"on_play","parameters":{"resource_type":"care_points","amount":1}}]

Flags:

Prompt:

Edit
Placeholder Card Image

Create a New Card

Use AI to generate a new card for this deck based on the game context.

Create card manually
Next: Card Layout →