Anatomy

Step 2.5 — How a turn works. Define the card types, phases, action vocabulary, and game setup. Each section autosaves as you edit.

⚙️ Anatomy
How a turn works — card types, phases, action vocabulary, setup.
1. Card Types & behaviours — what kinds of cards exist; what behaviours each type carries
Stub. Card Types editor lands in C.1.
2. Action vocabulary — the verbs players can use during a turn
Stub. Actions checklist lands in C.3.
3. Phases / turn structure — the segments of a turn and what runs in each
Stub. Phases editor lands in C.2.
4. Setup — how the game starts (turn order, hand size, deck-to-zone mapping)
Stub. Setup form lands in C.4.
5. Attribute rules — clamps and depletion ("morale 0 → discard")
Schema status will appear here as you edit.